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DemoRunner Multithreading Demo crashes after 5-10 minutes - General JUCE  discussion - JUCE
DemoRunner Multithreading Demo crashes after 5-10 minutes - General JUCE discussion - JUCE

Data Race in AudioParameterBool - General JUCE discussion - JUCE
Data Race in AudioParameterBool - General JUCE discussion - JUCE

🔮 C++ JUCE Plugin | Progress Bar & Simple Multi-Threading
🔮 C++ JUCE Plugin | Progress Bar & Simple Multi-Threading

Real-Time Multi-Threading in an Audio Application - Development - JUCE
Real-Time Multi-Threading in an Audio Application - Development - JUCE

Best practices for using te::TransportControl::ReallocationInhibitor -  Tracktion Engine - JUCE
Best practices for using te::TransportControl::ReallocationInhibitor - Tracktion Engine - JUCE

VST3 wrapper calls parameterChanged() from audio thread - Audio Plugins -  JUCE
VST3 wrapper calls parameterChanged() from audio thread - Audio Plugins - JUCE

BR: OpenGL is using a lot of CPU - JUCE
BR: OpenGL is using a lot of CPU - JUCE

JUCE: juce::Thread Class Reference
JUCE: juce::Thread Class Reference

Strange crash occurring in release when constructing juce::CriticalSection  - General JUCE discussion - JUCE
Strange crash occurring in release when constructing juce::CriticalSection - General JUCE discussion - JUCE

JUCE: juce::Thread Class Reference
JUCE: juce::Thread Class Reference

Plugin editor window slow to open (since JUCE 6.1 possibly?) - #8 by  wavesequencer - General JUCE discussion - JUCE
Plugin editor window slow to open (since JUCE 6.1 possibly?) - #8 by wavesequencer - General JUCE discussion - JUCE

OpenGL deadlock on Windows - Windows - JUCE
OpenGL deadlock on Windows - Windows - JUCE

Cannot open multiple MidiOutputs - Is this a bug? - Development - JUCE
Cannot open multiple MidiOutputs - Is this a bug? - Development - JUCE

Message Thread and Audio Thread stuck waiting for eachother - JUCE
Message Thread and Audio Thread stuck waiting for eachother - JUCE

NSWindow isMiniaturized] must be used from main thread only  (Component::isShowing()) - MacOSX and iOS - JUCE
NSWindow isMiniaturized] must be used from main thread only (Component::isShowing()) - MacOSX and iOS - JUCE

Opengl minSwapTimeMs data race - JUCE
Opengl minSwapTimeMs data race - JUCE

How to get control on multiple timers - JUCE
How to get control on multiple timers - JUCE

AbstractFifo + Thread Sanitizer + VST3 + AudioPluginHost = Sad Panda -  General JUCE discussion - JUCE
AbstractFifo + Thread Sanitizer + VST3 + AudioPluginHost = Sad Panda - General JUCE discussion - JUCE

JUCE Message Thread (1): breakpoint 1.1 (1) - MacOSX and iOS - JUCE
JUCE Message Thread (1): breakpoint 1.1 (1) - MacOSX and iOS - JUCE

AbstractFifo + Thread Sanitizer + VST3 + AudioPluginHost = Sad Panda -  General JUCE discussion - JUCE
AbstractFifo + Thread Sanitizer + VST3 + AudioPluginHost = Sad Panda - General JUCE discussion - JUCE

How to stop a thread when user close the window - General JUCE discussion -  JUCE
How to stop a thread when user close the window - General JUCE discussion - JUCE

JUCE Message Thread (1): breakpoint 1.1 (1) - MacOSX and iOS - JUCE
JUCE Message Thread (1): breakpoint 1.1 (1) - MacOSX and iOS - JUCE

JUCE: juce::Thread Class Reference
JUCE: juce::Thread Class Reference

AbstractFifo + Thread Sanitizer + VST3 + AudioPluginHost = Sad Panda -  General JUCE discussion - JUCE
AbstractFifo + Thread Sanitizer + VST3 + AudioPluginHost = Sad Panda - General JUCE discussion - JUCE

OpenGL Demo Race Condition? And Accessing Message Thread Data in  renderOpenGL() - General JUCE discussion - JUCE
OpenGL Demo Race Condition? And Accessing Message Thread Data in renderOpenGL() - General JUCE discussion - JUCE

Message Thread and Audio Thread stuck waiting for eachother - JUCE
Message Thread and Audio Thread stuck waiting for eachother - JUCE